In order to spread peace on Earth, the warriors of the earth against the forces of Outworld had a powerful mission against the enemies of evil. The mission begins with Liu Kang and a few selected fighters, defeating the powerful magician Zhang Zong, where the team achieved peace on the ground, but it may be a short period of peace when the forces of evil come from another dimension to invade and destroy the earth again.
The first sequel to 1995's highly successful Mortal Kombat, Mortal Kombat Annihilation adds little to the development of the saga except for a truckload of martial arts sequences and a whole mess of bigger and louder special effects.
The script, by five writers, is a melange of role-playing games, Biblical references, mythology and martial-arts and other movie cliches; it's predictable when it's not impenetrable.
Mortal Kombat Annihilation features evil ninja monsters popping out of nowhere. If at first these villains appear absolutely unbeatable, just wait a minute and you'll see them cower before our determined, team-oriented good guys.
Fragmented and monotonous, without a semblance of the gymnastic cleverness that at least made the first Mortal Kombat film into watchable trash, Mortal Kombat Annihilation is as debased as movies come.
Dark, brash, wholly repetitive and fast-cut to the banging sounds of a techno soundtrack, Mortal Kombat II: Annihilation should appeal to die-hard video games players. But to very few others.
Never -- at least not since the first Mortal Kombat -- has tedium been so loud, so full of backward flips and flying fists to the kissers of centaurs from another realm.